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drumandbass.at : Powered by vBulletin version 2.2.4 drumandbass.at > STUDIO > "how to make a drumn'n'bass-track part II"
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Shroombab
high tension sista

Reg.: May 2001
Location: bass place
Posts: 1368

"how to make a drumn'n'bass-track part II" (for beginners!)

INTRO: Mixing space. Noone hears this stuff except for record collectors like us; most DnB heads out for a night of dancing simply wont. You can "tease" your listener with filtered or otherwise altered versions of your hooks/phrases, or wow 'em with some clever FX, but don't give away your favorite ideas in your intro, because it wont to be heard(much). A good idea is to save this part until sometime after you've built your groove(below)- you can then decide which ideas to go back and "introduce" or just go back and orchestrate some wicked FX madness.

GROOVE: This usually starts with the infamous breakdown, so the crowd can get all hyped up and brock out when the beats kick back in. This is the "main part" of your track, and, as mentioned, is the TRUE BEGINNING of it. You dont have to hold back here- Give 'em a good 64 bars or so of your main hooks before you take em to the next level...

ROLLOUT. Heres where your track gets amped up. This is your climax, where you essentially "raise the stakes". This often takes the form of harder or more frantic percussion, whether it be adding a hard snare or adding congas or doubling up on hihats/shakers or adding an amen. You can also add new hooks/phrases/FX or do some freaky change-ups with ones you already got. Again, great ideas are as near as your record collection.

RELOAD: Now that you have your dancers screaming for more, do them a favor and give it to them. This is a kind of shorter repeat of your groove/rollout-a hybrid combination if you will- oftentimes starting with another breakdown . It needs to be slightly different this time around though . You can do this by introducing new elements, or you can use change-ups to keep it rolling.

OUTRO: Here the track "deconstructs"- things dropping out and what have you. You know how it goes. This stuff aint meant to be sweated over- like with the intro, your'e just giving the DJ some beats and noises so he has time to mix the next record in. Using your intro again or a little variation of it can work.

Again, a good way to work is from general to specific. Loop your hooks/phrases and get the framework done, then spread out your FX and make change-ups where your loops seem too repetitous. As you arrange you'll probably go back and forth to your other functions as producer- making/finding new sounds you might need, reprogramming breaks and lines, etc.

IN A NUTSHELL (CONCLUSION)

Producing is a three part job- you make and/or choose sounds, you program the different elements, then you sequence the pieces together (not neccesarily in that order). The heart of your DnB track is in the middle (which is actually the beginning)- the groove- full of memorable hooks and supporting phrases that climaxes to a fullon rollout assault. Then you reload- taking them for the same ride, but freaking it just a little different.. Sprinkle some FX all around and add change-ups to your loops to keep it interesting. Sandwich the whole thing between a sweet little intro/outro so the DJ can put it in his set. Shake-don't stir, look both ways before crossing the street, be nice to your mama (or mum).

Peace.


quote:

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Last edited by Shroombab on 18-08-2002 at - 18:45

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Old Post 18-08-2002 - 18:22
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tenchu
the cake is a lie!

Reg.: Jun 2002
Location:
Posts: 1112

hmmm

passt vielleicht gut dazu...

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Old Post 18-08-2002 - 22:17
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phatsphere
snoozle's toppi-eyes

Reg.: May 2002
Location: 23.vie.at
Posts: 1009

thx für den zitierten artikel!
die große erleuchtung hat er bei mir nicht gebracht aber zumindest weiß ich welchen pfad man in etwa beschreiten muss.
auch ein link zur harmonielehre ist gepostet, fein fein ... doch:
weiß bitte wer konkret eine nette seite die tipps und tricks zum drumloops machen bereithält?
also nicht nur: "hier bitte die wav-datei und hörs dir selber runter" sondern etwas mehr erklärung .... (programm übergreifend allgemein erklärt)
kranke sounds mit ohrwurmpotential bekomm ich eh schnell hin, aber die drums machen immer nur ihr eigenes ding ... und das ist immer sehr eckig und flach ...

phatsphere

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buxstobn' mochn die wörda, wörda die säz, unt de säz mochn des posding ... so oafoch gät deas ...




"there are two major products that come out of berkeley: lsd and unix.
we don't believe this to be a coincidence."
________________________--jeremy s. anderson

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Old Post 21-08-2002 - 19:23
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ghoul
bassboss...bäääs´

Reg.: Jun 2001
Location: vienna
Posts: 557

Question hmm,..

...womit arbeitest du denn jetzt..?

...erzähl mal was über dein setup..

..es gibt nähmlich kein einheitsrezept..
..ein grossteil der platten hört sich zwar so an,...das braucht aber nen eigenen thread
letztendlich entscheidet der dj,welcher part einer nummer gespielt wird...vielleicht is es ja auch nur das intro...
meine bescheidene meinung..

g

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quote:
Originally posted by ****
So, after speaking with lots of different producers it's become apparant to me that there's a lot more to producing than just being technical.



quote:
Originally posted by tenchu
... wie urmenschen die vorm feuer stehn ...




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Old Post 22-08-2002 - 16:23
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ghoul
bassboss...bäääs´

Reg.: Jun 2001
Location: vienna
Posts: 557

@phatsphere...

__________________

quote:
Originally posted by ****
So, after speaking with lots of different producers it's become apparant to me that there's a lot more to producing than just being technical.



quote:
Originally posted by tenchu
... wie urmenschen die vorm feuer stehn ...




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Old Post 25-08-2002 - 18:18
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phatsphere
snoozle's toppi-eyes

Reg.: May 2002
Location: 23.vie.at
Posts: 1009

quote:
Originally posted by ghoul
@phatsphere...

jaja, wollt eh schon was schreiben.

der punkt ist: ich hab kein "setup". mich würd vom theoretischen her interessieren wie man ein drumloop richtig zusammenbaut, worauf es ankommt ... etc. problem nummer eins ist nicht das "setup" sondern dass ich vom schlagzeugspielen original null ahnung hab. daher hätt ich mich über eine seite gefreut die anleitungen zum drumspielen hat (was wofür wie da ist, auf welchem beat was betont wird, was gut klingt oder was schlecht rüberkommt) ... ... ich hoff du verstehst was ich meine ...
und dass es da kein einheitsrezept gibt mag schon sein, aber dass alles eigens erarbeitet werden muss glaub ich noch weniger

greez phatsphere

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buxstobn' mochn die wörda, wörda die säz, unt de säz mochn des posding ... so oafoch gät deas ...




"there are two major products that come out of berkeley: lsd and unix.
we don't believe this to be a coincidence."
________________________--jeremy s. anderson

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Old Post 25-08-2002 - 18:54
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ghoul
bassboss...bäääs´

Reg.: Jun 2001
Location: vienna
Posts: 557

k...ich versuchs ;)

aalso:

pkt 1:ich kann weder notenlesen,.. gitarre ,noch schlagzeug spielen...wenn ich das wollte würd ich in ner rockband spielen...
..spass muss sein..hehe
deine frage is n ganzer haufen an fragen....

es is eigentlich ganz einfach...
du ladest einen fertigen drumloop in ein programm, dass diesen loop (bestehend aus schlägen gegen die kick,die snare,blabla...wenn wir schon beim schlagzeug sind ) wieder in einzelne schläge zerschnippelt.
diese sollte man dann als einzelne samples/slices (die kick,die snare...) und als midifile exportieren können (wave,aiff...bzw .mid)...dieses midifile könntest du dann in jenes programm importieren,welches das gerät(hardware od software) ansteuert,mit dem du diese eben exportierten samples abspielen willst...also die einzelnen samples müssen auf irgendeine tastatur,auf der du ,oder ein programm, dann spielt... alles weitere is doch von der hierarchie der verwendeten komponenten (hw,sw) und deiner geduld abhängig

was sich für dich vernünftig anhört,kannst du wohl am besten entscheiden
...und wenn du es nich bei nem "industrie loop" belassen willst,is a bissl selbsterarbeitung need schlecht

regards
g

__________________

quote:
Originally posted by ****
So, after speaking with lots of different producers it's become apparant to me that there's a lot more to producing than just being technical.



quote:
Originally posted by tenchu
... wie urmenschen die vorm feuer stehn ...




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Old Post 25-08-2002 - 22:19
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ntracks
chris aka vicious v

Reg.: Dec 2001
Location: 1040
Posts: 490

@phatsphere

schau mal bei gelegenheit auf spinwarp.com, dort findest sehr viel nützliche beginner-informationen.

auch tipps zum drumloop-machen, theoretisch und konkret.

ist eine meiner lieblingsseiten zur zeit

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Old Post 26-08-2002 - 00:50
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fmX
deathisnotacolor

Reg.: May 2002
Location: Planet Dub
Posts: 2392

@ phatsphere

is zwar jetzt schon ein bissi was erklaert worden, solltest aber mehr dazu wissen wollen (von einem schlagzeuger), koenn ma uns ja mal z'sammsetzen.
wenn auf der anderen seite tiefgruendiges wissen ueber fiese (jump-up) baesse besitzt, wuerd ich mich sehr freuen, wenn dieser jemend dieses wissen mit mir teilt...

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Old Post 26-08-2002 - 08:47
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phatsphere
snoozle's toppi-eyes

Reg.: May 2002
Location: 23.vie.at
Posts: 1009

thx @ ntracks
die seite schaut schon ganz fein aus, werd mal sehen was ich da verwerten kann

@fmX: dank fürs angebot, werds ma merken....

grüße phatsphere

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buxstobn' mochn die wörda, wörda die säz, unt de säz mochn des posding ... so oafoch gät deas ...




"there are two major products that come out of berkeley: lsd and unix.
we don't believe this to be a coincidence."
________________________--jeremy s. anderson

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Old Post 26-08-2002 - 09:40
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